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Gettin’ HIGgy With It: Architecting a Flexible iPhone Experience without Ditching Human Interface Guidelines
Ryan Bell, EffectiveUI
UX MagazineApril 23, 2013
Spend a significant amount of time in the iOS app business, and chances are good that you’ll hear “the HIG” thrown around. Short for Human Interface Guidelines, this Apple document is a wide-ranging attempt to outline best practices for app experience on the platform. While the HIG does discuss general principles, the bulk of it is dedicated to guiding the usage of built-in containers and components – those found in apps like Mail, Contacts, Calendar and Mobile Safari – and as such, it has become shorthand for a “standard” iOS user experience.
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Mobile Adoption: Choosing the Right Features and Functionality for Users on the Go
Amanda Gagliardi, EffectiveUI
March 20, 2013
Have you ever downloaded a mobile application that sounded like exactly what you were looking for only to discover that the features it contained weren’t at all what you were expecting? How likely are you to use that app again? Choosing the right features and functionality is the most important component of creating an app that will be widely adopted by users, especially when providing a mobile version of an existing experience.
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Mobile Development: Which Mobile Platform Should You Choose?
Lucas Jordan, EffectiveUI
March 20, 2013
When deciding how content will be delivered to your users on mobile devices, there are three development options to consider.This paper outlines the platforms and their pros and cons.
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Only Exceptional Digital Experiences Allowed
Anthony Franco, EffectiveUI
The SoDA Report (Volume 1, 2013)February 28, 2013
The more devices and channels customers have to interact with brands, the higher their expectations. Companies can’t afford to offer digital experiences that are anything short of exceptional – the costs are too high. So how can we, as consultants and creators of these experiences, become the champions for customers and overcome roadblocks to ensure customer delight?
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Sharpening Your Competitive Edge with UX Research
Rebecca Flavin, EffectiveUI
UX MagazineFebruary 1, 2013
At EffectiveUI, we’ve seen that user research can be a powerful and invaluable tool for aiding strategic business decisions, identifying market opportunities and ultimately driving better organizational results. When we’re talking to customers about a digital experience, we frequently uncover opportunities for their business as a whole to shift its strategic direction. As part of the holistic UX process, user research helps us learn more about customers’ pain points, needs, desires and goals in order to inform digital design or product direction.
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Moving from Flex to HTML
Greg Owen, EffectiveUI
Ryan Bell, EffectiveUIDecember 10, 2012
What is the best way to transition an existing Flex application to an HTML-based application? The team at EffectiveUI has developed three different migration approaches based on the business needs of our clients. This white paper explains the approaches we’ve developed and successfully used to transition large-scale applications for our clients.
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Designing with Stakeholders? Accelerating the Design Process through Co-Creation
Angela Craven, EffectiveUI
UX MagazineNovember 27, 2012
As user experience professionals, in our not so distant past, we all remember spending a lot more time evangelizing the business value of design. All of that hard work has come to fruition; we now get to focus more of our energy on understanding customers and providing more sophisticated creative solutions. But are our stakeholders truly engaged in the hard and sustained work it takes to solve creative problems?
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Exposing the Creative Process: A Lesson from Charles and Ray Eames
Angela Craven, EffectiveUI
The SoDA Report (Volume 2, 2012)November 12, 2012
When a company is trying to solve a problem outside of its area of expertise, key stakeholders embark on a quest for the agency that is most capable of delivering an impressive final product. Once hired, it is commonly understood the agency will work behind the scenes to create a solution that meets the users’ and business’ needs. But how often is a client able to see and understand what happens between discovery and final delivery? More importantly, why should a client care?
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Rapid Prototyping to Validate Interactions and Improve Development Estimates
Shane Church, EffectiveUI
October 11, 2012
In the world of software development, we are often tasked with building prototypes to test out a technical component or a system workflow before building the full complexity of a completed production system. from a developer’s perspective, prototypes usually come as a result of a statement like, “I don’t know how to do that. Let me build a quick prototype to see if it works like I think it does,” but there are many other uses for prototypes as well. Prototypes are also useful to validate designs and interactions and to improve development estimates by reducing the amount of rework caused by flawed assumptions.
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Eight Principles of Data Visualization
Ryan Bell, EffectiveUI
Information ManagementAugust 17, 2012
Imagine you are walking out of the office after a long day and your phone buzzes with a new email. Taking a quick glance, you see that it’s from Joe in operations: “Hey, wondering if you could run me a few numbers and put them in a nice chart to show how well our new store layouts are doing along with the latest sale promo we started last week. Need to put it into a presentation for the executive team next Monday. Thanks.”
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Don’t Have a Meeting, Throw a Workshop
Beth Koloski, EffectiveUI
UX MagazineAugust 16, 2012
The meeting-intensive culture within many organizations today makes it hard to achieve forward progress, especially on user experience enhancements. Often, meetings are filled with too many agenda items, lukewarm brainstorming and tangential cross talk. If you are working in that kind of culture, a one-day workshop can be a great way to break out of the meeting rut.
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Tablet Versus PC: A Creative Decision
Ryan Bell, EffectiveUI
UXmattersAugust 6, 2012
Since Apple introduced the iPad in early 2010, an Internet debate has been simmering that goes something like this: One side scoffs at the iPad and tablets in general as high-end toys that push users to spend their time doing little more than passively surfing the Web, checking Facebook or email and watching YouTube videos. The other side claims that such devices are just as good as traditional personal computers (PCs) – even better for creative tasks – and that there is nothing to prevent them from writing the next great novel – or its equivalent in any given field – on their iPad.
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Keeping User Needs Alive Throughout the Software Development Process
Beth Koloski, EffectiveUI
August 1, 2012
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Top 10 Ways to Improve Digital Experiences
Kerry Bodine, Forrester Research
July 31, 2012
Whenever we ask customer experience professionals how important it is to improve their digital customer experiences, they reply emphatically, “It’s critical!” But still firms struggle to identify what digital experience improvements they need to make – and, once that’s nailed down, how exactly to make them.
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How to Get Value from Customer Journey Maps
Jonathan Browne, Forrester Research
July 27, 2012
This report describes best practices for using journey maps to drive improvements in customer experience. Customer journey maps are foundational tools that support companies’ efforts to improve customer experience.
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Interactive Design Agency Overview, 2012
Jonathan Browne and Vidya L. Drego, Forrester Research
July 24, 2012
Selecting the right interactive design vendor is a complex and stressful task. The splinternet – an explosion of digital touchpoints across an array of proprietary platforms – makes that process even more difficult because firms now have to search for the right vendors to design parts of overall experiences that cross websites, native applications, social media and more.
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Windows 8 and the Art of UX Compromise
Ryan Bell, EffectiveUI
VentureBeatJune 15, 2012
Microsoft is cleverly promoting Windows 8 with the tagline “no compromises.” The idea is that you get both a desktop/laptop operating system (OS) and a tablet OS in one package and a "best of both worlds" experience on any device.
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Drive Business Transformation with Digital Customer Experiences
John R. Rymer and Stephen Powers, Forrester Research
May 22, 2012
Digital customer experience has become a key business differentiator, and application development and delivery (AD&D) leaders of front-office, Web, mobile and digital development must step up to support their firm’s initiatives.
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The Unified Customer Experience Imperative
Ron Rogowski, Forrester Research
April 30, 2012
Today’s digital landscape is distributed across an array of touchpoints and devices. With customers able to interact through multiple channels at any given moment, firms need to ensure that they present a coherent face across all interactions.
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Intersection of the Physical and Digital Worlds
Austin Brown, EffectiveUI
UX MagazineApril 18, 2012
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How B2B Firms Improve Customer and Partner Experience
Paul Hagen, Forrester Research
March 14, 2012
Business-to-business (B2B) firms have largely ignored customer experience – and it shows. Three separate studies that Forrester Research conducted over the past year indicate that B2B customers perceive their experiences to be worse than those delivered by bottom-of-the-barrel consumer industries such as TV service providers and health insurance plans.
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Mozilla and Yahoo Over-promise on Mobile
Anthony Franco, EffectiveUI
VentureBeatMarch 8, 2012
Mozilla unveiled a plan last week to build a better mobile platform, attempting to leverage its expertise in Web browsers to compete with Android’s and iOS’ giant 77% market share.
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The Key to a Unified Brand: A Consistent UI
Peyton Lindley, EffectiveUI
Fast Company’s Co.DesignMarch 5, 2012
Whether it’s an iPad app or a website, each part of a digital ecosystem should speak a similar language. That entails a fundamental organizational shift.
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Develop Hybrid Native and Mobile Web Apps
Shane Church, EffectiveUI
MSDN MagazineMarch 1, 2012
You want to build a mobile application but you’re bewildered by the array of available devices and APIs to learn. Which mobile platform should you choose?
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Market Overview: Mobility Services
Liz Herbert, Forrester Research
February 28, 2012
The emerging mobility services market creates choices for buyers. Leading organizations are scrambling to create mobile experiences for employees, partners and customers – both applications and mobile Web experiences.
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What the Demise of Flash Means for the User Experience
SuAnne Hall, EffectiveUI
UX BoothFebruary 14, 2012
Adobe’s decision to cease development of the mobile Flash platform and increase their investment in HTML5-related efforts created perhaps the final piece of conclusive evidence that HTML5 is the current go-to technology for creating ubiquitous user experiences regardless of device.
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Embracing the Open Web: Web Technologies You Need to Engage Your Customers and Much More
Jeffrey S. Hammond, Forrester Research
January 24, 2012
Web Technologies You Need to Engage Your Customers and Much More. The open Web is a culture, a community – and a set of preferred technologies for Internet applications.
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Here Comes the Open Web – Embrace It
Jeffrey S. Hammond, Forrester Research
January 24, 2012
The Web is moving on to a new era of openness, mobility and digital business. The open Web is a platform built on HTTP (the fundamental Web protocol), a new generation of HTML, dynamic languages and wide use of Internet services for everything from video encoding to social graphs to order management and payments.
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Executive Q&A: iPads and Tablets
Sarah Rotman Epps, Forrester Research
January 24, 2012
In the nine months since Apple’s iPad hit the shelves, Forrester has conducted more than 200 conversations about iPads and tablets with clients through inquiries, one-on-one meetings at Forrester’s Consumer Forum and on-site advisory sessions.
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Effective User Research and Transforming the Minds of Clients
Leonard Souza, EffectiveUI
Smashing MagazineDecember 6, 2011
Ah, the love of a client. That is indeed what we all seek as professionals, is it not? If we lived in a utopia, then that’s all there would be. Openness. Honesty. Passion. Flowing in both directions, client to service provider and vice versa. We want our clients to be right behind us in our ideas and open to new ones. In order for this to happen, there has to be trust.
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iOS Wow Factor: UX Design Techniques for iPhone and iPad
Tim Wood, EffectiveUI
November 23, 2011
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Customer Experience Strategy Best Practices
Paul Hagen, Forrester Research
October 25, 2011
Firms struggle when their customer experience strategy lacks critical details and fails to provide clear direction. The result: inconsistent execution and wasted effort. To orchestrate a consistent on-brand experience, firms need a strategy.
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The Value of Customer Journey Maps: A UX Designer’s Personal Journey
Joel Flom, EffectiveUI
UXmattersSeptember 7, 2011
Until recently, I never saw the value in customer journey maps. In fact, throughout my career, I’ve even struggled with the value of personas and scenarios. Many times, stakeholders would just skim over them after our presentations or use them only to prove we were making progress on a project.
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Think You’re An Industry Leader? Not So Fast
Anthony Franco, EffectiveUI
Fast Company’s Co.DesignSeptember 1, 2011
Rather than strategizing against competitors, you should empathize with your customers. Everything else falls into place afterwards.
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Control: Dialing In the Digital Experience
Tony Walt, EffectiveUI
UX MagazineAugust 8, 2011
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Nine Secrets to Create Great Web Apps
Anthony Franco, EffectiveUI
Target MarketingMay 18, 2011
There is a complex relationship between Web applications (apps), utility and marketing. Too many marketers use apps solely as marketing vehicles – resulting in self-indulgent, pointless widgets.
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Why You Need a Digital Customer Experience Strategy
Ron Rogowski, Forrester Research
May 18, 2011
Companies say that digital touchpoints are critical to their customer experience efforts but don’t have an approach for multi-touchpoint experience, don’t know customers’ expectations, and don’t know how to represent their brands.
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Reaching the Digital Boomer
Anthony Franco, EffectiveUI
Direct Marketing NewsMay 1, 2011
We know a lot of statistics about the baby boom generation. The US Census Bureau says these 79 million Americans make up 26% of the population, and the oldest boomers turn 65 this year. But who are they really, and how do you effectively reach them in a digital world?
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Chief Customer Officer Playbook: Priorities for the First 90 Days
Paul Hagen, Forrester Research
May 21, 2010
Increasingly, companies appoint a chief customer officer (CCO) to lead the company in orchestrating a differentiated customer experience. But these senior executives must often navigate uncharted waters.
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Practical Android Projects
Lucas L. Jordan, EffectiveUI
Pieter Greyling, Google
Tony Hillerson, EffectiveUI, technical editorFebruary 22, 2011
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Small Design Agencies Attract High-Profile Clients
Vidya L. Drego, Forrester Research
January 18, 2011
Increasingly, companies appoint a chief customer officer (CCO) to lead the company in orchestrating a differentiated customer experience. But these senior executives must often navigate uncharted waters.
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Executive Q&A: Design Personas and Customer Journey Maps
Jonathan Browne, Forrester Research
January 10, 2011
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Where to Find Help for Web Design Projects, 2010
Vidya L. Drego, Forrester Research
December 21, 2010
Selecting the right Web design vendor can be stressful and complicated. To help kick-start the vendor selection process, Forrester gathered self-reported data from 76 firms that have significant experience in designing and developing Web sites.
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User Expectations with Mobile Apps
Rebecca Flavin, EffectiveUI
Anthony Franco, EffectiveUI
UX BoothDecember 21, 2010
User response to mobile applications depends on several factors – aesthetics, usability and brand loyalty, to name a few. However, researchers at EffectiveUI recently underwent a study to see whether or not brand loyalty trumps usability. No surprise here: it doesn’t.
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Why Jumping on the Mobile Bandwagon Can Hurt Your Brand
Anthony Franco, EffectiveUI
iMedia ConnectionDecember 15, 2010
When organizations throw down the mobile gauntlet, there is usually a huge rush to get the app out the door. Too often, companies sidestep their own strategic planning and release programs that fail to address consumer needs -- or their own business needs, for that matter.
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The Pretty Speedy Redesign
Beth Koloski, EffectiveUI
UX MagazineNovember 12, 2010
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Web 3.0: Distraction, Evolution or Revolution?
Anthony Franco, EffectiveUI
Information ManagementNovember 5, 2010
As a technologically driven culture, we are always focused on the next shiny new object. We hear about the next must-have gadget months before it’s even released. That goes for not only products, but platforms as well.
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Assess the Effectiveness of Your Customer Journey Map
Andrew McInnes, Forrester Research
October 15, 2010
When executed well, customer journey maps can help customer experience professionals plan improvement projects and communicate with employees across their organizations. Unfortunately, journey maps often fall short due to missing content, overwhelming detail and poor visual design.
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Design for Mobile
Juan Sanchez, EffectiveUI
UX MagazineOctober 13, 2010
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Rich Internet Applications Will Power Online Experiences of the Future
Ron Rogowski, Forrester Research
October 13, 2010
Rich interfaces are frequently used for delivering complex and valuable online experiences. But rich Internet applications (RIAs) have yet to reach their full potential because they are still primarily used as a replacement for existing form-based processes within a page-based metaphor.
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What is the Right Customer Experience Strategy?
Paul Hagen, Forrester Research
September 28, 2010
Most companies lack a customer experience strategy. As a result, their leaders struggle with decisions about funding and prioritizing projects meant to improve customer experience at the enterprise level.
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How to Ensure IT Accessibility in Applications and Websites
Michelle Bagur, EffectiveUI
eWeekSeptember 22, 2010
Michelle Bagur explains what IT accessibility is, how to ensure IT accessibility, and the business benefits of ensuring that your company’s software and Website are accessible to people of varied abilities.
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User Experience and the Platform War
Rebecca Flavin, EffectiveUI
UX BoothAugust 10, 2010
If there is one thing constant about the technology industry, it’s the fact that there is always a battle taking place. Whether it’s to dominate a platform or agree on standards, we are always evolving, and often debating over which direction is best.
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How to Build a Mobile Web Site: Choosing an Approach to Meet Your Objectives Cost-Effectively
Julie A. Ask, Forrester Research
July 29, 2010
Choosing an Approach to Meet Your Objectives Cost-Effectively The browser-based mobile Web experience is more important than ever, with dramatic growth in the usage of the mobile Internet – especially from smartphones – in the past 24 months.
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HTML 5: Is There Any Truth to the Hype?
Ron Rogowski, Forrester Research
May 10, 2010
Increased interest in HTML 5 has sparked debate over whether player-based technologies will be irrelevant in the future. But while HTML 5 has the potential to improve some user experiences, it comes with its own set of implementation challenges that can outweigh its benefits.
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GUIMark 2: The Rise of HTML5
Sean Christmann, EffectiveUI
CraftyMindMay 5, 2010
Two years ago I had an itch that needed scratching. “RIA” was the future of the Web and every major company seemed to have a solution to get us there.
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Developing for the iPad
Jonathan Branam, EffectiveUI
Dr. Dobb’s JournalApril 16, 2010
Six weeks before the launch of Apple’s iPad, I approached my company, EffectiveUI,
about building an application for the iPad that would be useful for our particular business -- designing and developing user interfaces. -
Tips for Conducting Effective User Interviews
Jonathan Anderson, John McRee, Robb Wilson and the team at EffectiveUI
O’Reilly AnswersApril 15, 2010
You only think you know what a user wants. The only way you’re going to know for sure is to ask the user. Seems obvious, huh? Knowing what to ask and how to ask it can be stumbling blocks to getting to the information you want.
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iPad Development: It’s Different in an Exciting Sort of Way
Jonathan Branam, EffectiveUI
Dr. Dobb’s JournalApril 6, 2010
Jonathan Branam is a senior software developer for EffectiveUI,
a user experience agency that specializes in the custom Web, mobile and desktop applications. Jonathan Branam recently took time out to take to talk with Dr. Dobb’s Jonathan Erickson. -
Ideate: A Digital Sketchbook
Juan Sanchez, EffectiveUI
UX MagazineApril 6, 2010
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Q&Agency: EffectiveUI
Rebecca Flavin and Peyton Lindley, EffectiveUI
Forrester Research – Vidya Drego’s BlogMarch 18, 2010
Although Rebecca Flavin, CEO, and Peyton Lindley, executive director of UX design and technology at EffectiveUI, were both busy at SXSW, they were kind enough to chat with me. Edited excerpts from that conversation follow.
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What Movie UIs Say About the Future
Tony Walt, EffectiveUI
UX MagazineMarch 8, 2010
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Developing Client Empathy: How Designers can Balance User and Stakeholder Interests
John McRee, EffectiveUI
February 18, 2010
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Effective UI: The Art of Building Great User Experience in Software
Jonathan Anderson, John McRee, Robb Wilson and the team at EffectiveUI
O’Reilly AnswersFebruary 10, 2010
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JavaFX Special Effects: Taking Java™ RIA to the Extreme with Animation, Multimedia and Game Elements
Lucas L. Jordan, EffectiveUI
December 17, 2009
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IT Accessibility for Enterprise: Flirting with Risk
Michelle Bagur, EffectiveUI
December 4, 2009
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